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1. av is to strong - in Feedback/Requests [original thread]
Gen Necron wrote: Only going to say this tanks should be powerful enough to stand on their own, they should be used as a mobile death reaper and should be feared that's the point of a tank. Tanks should not be able to be solo killed unless they...
- by Vascillar Mandate - at 2012.09.16 00:00:00
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2. Too Much Of A Computer Game - in Feedback/Requests [original thread]
Conraire wrote: Avenger 245 wrote: fitting is not self explanatory, a eve veteran can jump right in but fitting hell to learn if you donGÇÖt already know about it. when they add custom controls then it wont matter where they put what button....
- by Vascillar Mandate - at 2012.09.15 23:48:00
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3. av is to strong - in Feedback/Requests [original thread]
Kyy Seiska wrote: Swarms and Forge-guns are Anti-vechicle weapons, the users sacrifice a lot of their anti-infantry potential to wield such beastly av-weapons. It's too bad if your team lacks the people and the skill to take down AV-infantry ...
- by Vascillar Mandate - at 2012.09.15 12:47:00
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4. Too Much Of A Computer Game - in Feedback/Requests [original thread]
Avenger 245 wrote: fitting is not self explanatory, a eve veteran can jump right in but fitting hell to learn if you donGÇÖt already know about it. when they add custom controls then it wont matter where they put what button. Good point, fitt...
- by Vascillar Mandate - at 2012.09.15 12:18:00
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5. [Request] Laser guns and functional heavies - in Feedback/Requests [original thread]
I hope they come out with cloaking and EWAR soon. I can totally see a Heavy that has a weapon disruptor module fitted - screwing up a Tank's or Turret's aiming as he's shooting at it (probably a passive sideram slot that works on any vehicle/turre...
- by Vascillar Mandate - at 2012.09.15 01:07:00
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6. [BUG]? Game Disconnects after a skill purchace - in Feedback/Requests [original thread]
I have the exact same problem. It does buy the skill, you have to go into your inventory and use the skillbook. You'll have several of them by now.
- by Vascillar Mandate - at 2012.09.15 00:57:00
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7. [Request] Switch avi button - in Feedback/Requests [original thread]
Misaka Mokoto wrote: I and a few psn friends have multiple avis on Dust 514 for different class setups, but every time we want to switch avis we need to relog. If there was a way to exit out of one character and switch to another it would be ni...
- by Vascillar Mandate - at 2012.09.15 00:55:00
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8. Too Much Of A Computer Game - in Feedback/Requests [original thread]
the champ2025 wrote: Try putting in a tutorial that walks you through like I'n other fps games I wanted to have fun not become cannon fodder for better players Maybe this is because I'm an eve player, but I don't really see why it would need...
- by Vascillar Mandate - at 2012.09.15 00:38:00
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9. I Am "Mass"-iveley Pissed Off - in Feedback/Requests [original thread]
And here I thought I was the only one with the issue XD I specd for Mass Drivers to play a Demoman fit only to find out that beyond a sertain range, grenades simply don't explode, and 70% of the time don't explode even when shot at my own feet. ...
- by Vascillar Mandate - at 2012.09.15 00:26:00
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10. [Suggestion] Tank: Separate the Driver from the main-turret. - in Feedback/Requests [original thread]
+1 My name is Vascillar Mandate, and I approve this message.
- by Vascillar Mandate - at 2012.09.15 00:20:00
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11. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
[deleted] oops, double-post
- by Vascillar Mandate - at 2012.09.14 23:50:00
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12. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: intire tanks, ur only getting the hull, nothing more My bad, only the hull. Which still weighs several tonns and measures at least 40 cubic meters. And you can still get the turrets as salvage. Basically it comes d...
- by Vascillar Mandate - at 2012.09.14 23:48:00
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13. av is to strong - in Feedback/Requests [original thread]
Kyy Seiska wrote: Amazigh Stormrage wrote: if you've been in the army... then you actualy know that is EXACTLY how tanks operate. I have, so something on the lines of needing at least 3-4 persons to operate? 1. Gunner 2. Driver. 3. Comma...
- by Vascillar Mandate - at 2012.09.14 23:44:00
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14. Why Tanks Are Over-Powered (now with the numbers!) - in Feedback/Requests [original thread]
Amazigh Stormrage wrote: lol, are you stupid? 1 shield resist = 100% effect of it, 2 shield resist = each have 75% of its effetiency 3 shield resist give all 3 50% of their effecienty. Having more then 2 shield resist doesnt have an effect an...
- by Vascillar Mandate - at 2012.09.14 19:32:00
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15. av is to strong - in Feedback/Requests [original thread]
wathak 514 wrote: A tank also aint suppose to be able to get soloed by a swarm launcher or some guy with a forge gun thats rediculous its a godam tank look into the history of tanks they were made to be impermiable literaly the scourge of enemy...
- by Vascillar Mandate - at 2012.09.14 18:40:00
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16. I'm Done. - in Feedback/Requests [original thread]
Ieukoplast wrote: Creg Briffin wrote: *snip* Seriously, I always have to put, what seems like, 2-3 clips into somebody before they die. Yet anybody else drills me for less than a split second, and I am dead. It's like they are all a bunc...
- by Vascillar Mandate - at 2012.09.14 18:12:00
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17. Logistics and thoughts - in Feedback/Requests [original thread]
I probably should have done it in two posts... But yeah, in goes in line with what you posted as well - it's the "good character design tells you everything you need to know at first glance" that is lacking. The other point was that the maps all ...
- by Vascillar Mandate - at 2012.08.29 15:29:00
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18. Logistics and thoughts - in Feedback/Requests [original thread]
I've been playing Logistics for a small while now and I've noticed a small "difficulty". It's hard to recognize Logis at a glance. The obvious exceptions being when using a repper on someone. Could something be done to make the player models stan...
- by Vascillar Mandate - at 2012.08.29 14:22:00
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